About | LoL Esports
The Tencent League of Legends Pro League (LPL) is the premier League of Legends esports competition in China. The LPL features 12 teams facing every other team twice over the course of the season, for a total of 22 matches. At the end of the LPL season, the bottom four teams drop into a promotion/relegation tournament while the top eight teams advance to a playoff series. Regular season points are distributed as follows for Best of 2 matches:
- 3 points for a 2-0 (winning both matches).
- 1 point for a 1-1 (a tie).
- 0 points for a 0-2 (losing both matches).
- If two teams are tied after group stages complete, their head to head record will be the first tiebreaker.
- If three or more teams are tied:
- Number of wins among these teams will be ranked.
- If two teams has the same relative number of wins, the head to head record in group stage between these two teams will be the tiebreaker.
- If teams are still tied, apply the above 1&2 tiebreakers again(rank the number of wins and check the head to head record).
- If teams are still tied at the third time, apply the 1&2 tiebreakers again(rank the number of wins and check the head to head record).
- If teams are still tied after the above tiebreaker, the team who won its game in the shortest time against the other team during the group stage will be considered as a higher rank.
- If this does not result in a hierarchical ranking of teams, the team who lost its game in the longest time against the other team during the group stage will be considered as a higher rank.
Playoff Format: Playoffs are comprised of two stages: a gauntlet bracket between the 5th-8th place regular season teams that determines the 5th and 6th playoff seeds, and a seeded single-elimination tournament stage comprised of the two gauntlet finalists and the 1st-4th place regular season teams.
Interregional anti-poaching and anti-tampering policy
What is the interregional anti-poaching and anti-tampering policy?
No team member or affiliate of a team may engage in the solicitation, luring, or discussion of employment of a player who is under a league-recognized contract with a professional team competing in the top-level league of a region. Similarly, players under league-recognized contracts cannot solicit or reach out directly to other team members or affiliates of other teams. In the event of prolonged discussions of employment that aren't sanctioned by the management of both teams, both the party attempting to poach and the player being poached will be subject to penalties at the discretion of league officials.
Should any interested team wish to engage in conversation with a player under a league-recognized contract with another team, they must first contact the management of the team holding the contract.
League Notification: After the teams have come to an agreement and before initiating contact between the interested team and player of interest, they must notify their respective regional office of the agreement, with confirmation from both teams' management via email.
Prospective teams and team affiliates (owners seeking to enter a league, etc.) attempting to poach players will also be subject to sanctions, up to and including denial of entry into Riot-sanctioned leagues and competitive events.
If I'm interested in acquiring a player, how do I know if he or she is currently under contract?
As a team, you can inquire about the availability of players - it just needs to be to the player's management so long as that player is under contract.
The database linked above contains the contract end-dates of contracted players currently participating in leagues where there are league-recognized contracts (i.e., contracts that conform with league minimum standards, such as minimum player compensation). It also includes contact information for teams who have volunteered contact information. It will be updated at the beginning of every split and periodically during the split to reflect roster modifications.
This database is intended as a resource to facilitate legitimate communication between teams and players. Where there is good reason to believe a player is under a league-recognized contract despite not being in the database (e.g. a brand new player in a league with officially-recognized contracts not yet having his or her information reflected in the database), teams are expected to contact management rather than approach players directly.
If I'm a contracted player interested in leaving my team, what are my options?
While contracted players cannot reach out to other teams' affiliates, they can:
- Publicly state their interest in leaving their team and encourage any and all interested party to contact their management.
- Players cannot encourage specific teams, publicly or privately, to reach out to their management.
- Exercise a buyout clause in their contract to leave their team if one exists.
- Reach out to teams once their contract expires (typically during the off-season for most players).
Clarification of restrictions:
- Teams and affiliates of those teams cannot engage in discussions with players under contract regarding potential employment.
- Teams are to reach out to other teams directly regarding employment of contracted players.
- Players under contract with a team should not engage in employment discussion directly with other teams.
- Players not under contract are free to reach out to potential employers and vice-versa.
Why do you have the current poaching policy?
Poaching protections are important both for the stability of organizations and to avoid competitive integrity issues. During the season, it's important that players aren't being distracted from their preparation or being tempted to play at less than 100% by offers of employment from rival teams.
When players and teams sign a contract they are entering into an agreement that a player will play for a team during a defined period of time and be duly compensated for their play - players abruptly dissolving their contracts due to employment discussions with other teams during the season creates a chaotic environment for teams and players and undermines the stability of the competitive ecosystem.
This doesn't mean that we want to prevent players from ever switching teams or finding the team that is the best fit for them - discussing the possibility of being traded to another team with their management, or simply waiting until their current contract is up before engaging in any negotiation they want. For players whose contract includes a buyout clause, that's an option they may be able to exercise as well. Ultimately, the value of contracts goes both ways. For players, contracts provide stability and the promise of a paycheck. For teams, contracts guarantee that contracted players play for their team and if a player wants to leave a team, the team management are a necessary part of that discussion. This is an important dynamic to preserve, and poaching protections are one way of doing so.